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How does Life Leech scale to Elemental DMG, not only converted from Phys but original Ele one. And Spell Damage too. Last edited by chistor on Feb 3, 2013, 7:17:46 PM | Posted by chistor on Feb 3, 2013, 7:17:26 PM |
Life leech on gear and passives only apply to physical damage dealt, not elemental. The Life Leech support gem will apply to damage done by the skill it supports (and supporting gems) regardless if it does physical, elemental, or both damage types. It will not apply to added elemental damage from auras, gear, damage over time effects, or secondary damage (like explosive arrow's explosion damage). EDIT: not sure about added elemental damage from say Anger on an attack with the support gem, actually. IGN: Ferriccdin Officer of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 Last edited by FriarJon on Feb 4, 2013, 12:13:26 AM | Posted by FriarJon on Feb 4, 2013, 12:10:39 AM |
' What about converted phys dmg, like phys to fire gems and so on. Any tell me about spell damage does it has nothing to do with Life Leech/Life on Hit. IGN chistor | Posted by chistor on Feb 4, 2013, 7:29:56 PM |
im pretty sure it works on Lightning Strike projectiles as well as the initial hit. | Posted by Kasapnica on Feb 4, 2013, 8:35:42 PM |
Any life or mana leech besides the support gems will ONLY leech from physical damage (This does not include physical spells like EK). Not matter how the damage is done. However since life leech is capped at 20% max life a second, its still possible for attacks that split elemental and physical damage to still leech enough life compared to pure physical attacks. Depending on your max health of course. Damage from Anger / Wrath / Elemental damage mods from gear / ect, can leech life, but only with the use of the support gem. Last edited by Lionguild on Feb 4, 2013, 9:17:09 PM | Posted by on Feb 4, 2013, 9:02:48 PM |
' Life Gain on Hit: 'life gained by each enemy hit by your ATTACKS': meaning it only works on attack skills, not spells. '% of DAMAGE leeched back as life': the word 'damage' is as general as it gets, any damage done by the skill it supports will leech life. Doesn't matter if it's an attack skill or a spell. Added Fire Damage: '20% of physical damage ADDED as fire damage' * This is not converted damage it's extra fire damage added proportional to your physical damage. Fire damage is not physical damage so this extra damage would only apply to the Life Leech support gem. Physical damage converted to another type of damage is no longer physical damage, so regular life leech from gear does not work on it, only the support gem. IGN: Ferriccdin Officer of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 | Posted by FriarJon on Feb 4, 2013, 10:07:15 PM |
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Is it safe to delete dmg files. But the bow itself is a Projectile, so it boosts the bow's auto-attack damage. Does not boost all bow skills. Will boost some magic skills, like fireball, which is a projectile. This page was last edited on 3 August 2018, at 21:20. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. If your bow does pure physical damage, and you only have a handful of ele damage sources, phys bow damage nodes are hands down superior to projectile damage nodes. (On a side note, with a good phys bow and high Str score you can also pick the Iron Grip keystone for a very good damage boost, but it's not exactly the point of this thread, is it?
In the Microsoft Lync for Mac 2011 Update volume window, double-click the Lync for Mac 2011 Update application to start the update process, and then follow the instructions on the screen. Double-click the file that you downloaded in step 5 to place the Microsoft Lync for Mac 2011 Update volume on your desktop, and then double-click the volume to open it. Games download for mac. This step might have been performed for you.
Can I Use DMG Files in Windows?There’s not much reason you’d want to use DMG files in Windows since they usually contain macOS apps and not Windows apps. How do you open a dmg file on a mac.
I have some questions about if and how poison damage is influenced by damage increases. There is very little information out there and even that is contradictory. So I decided to create some examples that are not realistic but should make the machanics clear. If you answer on this thread without being sure you are correct feel free to do so, but please note that in your answer (I think, I believe, I guess etc.). Thank you all for your help! I have an attack skill with 1000 base chaos damage and no other damage. No critical strike chance, 100% chance to hit, 100% chance to poison, no increases to poison damage. Then I get 200 damage per second from my poison. (1) Now I have 10% increased attack damage. How much damage per second do I get from my poison? (2) Instead I have 10% increased chaos damage. How much poison damage per second? (3) No longer no critical strike chance, instead 100% critical strike chance, 200% critical strike multiplier, no Perfect Agony allocated. (The hit now deals 2000 damage.) How much poison damage per second do I get? Last edited by VValnuss on Feb 27, 2018, 11:36:32 AM | Posted by VValnuss on Feb 27, 2018, 11:33:10 AM |
Posted by VValnuss on Feb 27, 2018, 11:37:59 AM | |
Unless there is somehow some hidden mechanics that i don't know about i'm 95% sure i'm right according to my knowledge. 1. 200. Base dmg is not changed 1000*0.2 = 200 2. 220. This is called double dipping, where the modifier applies to the original hit and the ailment caused by the hit, THIS IS NO LONGER IN THE GAME, was removed due to being too op. Poison is calculated from the BASE DAMAGE of the hit now, NOT THE SCALED DAMAGE. 3. 300. Base crit for ailemnt is 150% and cannot be changed except Perfect Agony. 1000*0.2*1.5 = 300 Last edited by 5Six on Feb 27, 2018, 12:23:22 PM | Posted by on Feb 27, 2018, 12:07:32 PM |
' Correct. ' Poison is not Attack Damage. It is Damage over Time, which is a fundamentally different Damage Source than Attack Damage. Thus your Poison will still do the same 200 Damage per second. ' Poison is Chaos Damage, so it is affected by this modifier. You deal 200 * 1.1 = 220 Damage per second. ' I will quote Rory: ' Without Perfect Agony, Your Critical Strike Multiplier has no effect on 'Damage Multiplier for Ailments from Critical Strikes' (which might be the worst named stat in all of PoE). The base value of this multiplier is 150%, so Poison inflicted from a Critical Hit will deal 200 * 1.5 = 300 Damage per second. Further reading: Ailment, Poison; Developer Manifesto: Damage over Time changes, Part 2 of the same, FAQ Part 1, Part 2; Mark_GGG with pictures We heard you like skill trees, so we put a skill tree in your skill tree. Last edited by Abdiel_Kavash on Feb 27, 2018, 12:27:59 PM | Posted by on Feb 27, 2018, 12:22:47 PM |
Thank you again! I consider my questions answered. | Posted by VValnuss on Feb 27, 2018, 1:59:05 PM |
Hello Exiles :D I also have some questions abaut Poison and don't want to open another Thread. Hope it is Ok. I'm New to the Game an wanted to start with the new League. I know so far: +Base Damage from Weapon, Armor and Support Gems are summarized for the Poison Damage calculation. But some Terms in relation to Buff Poison are kinda Confusing. But now to the Questions. -- To use an similar example. We have 1000 Physical Damage with an Attack Skill. 1) And just the Passive Bow Note: 'Master Fletcher' 24% increased Phys Dmg with Bows. 10% chance to Poison on hit with Attacks. 24% inreased Damage with Ailments from Attack Skills while wielding a Bow. I Hit the Enemy for 1240 Physical(1000*1.24) in the Face. And inflict 248 Poison(1000*0.2*1,24) over 2Seconds? (Wiki said 20% is PoisonDamage and duration 2seconds) Is Poison an Ailment from an Attack Skill? Like Bleed from Puncture? Or just from the hit? -- 2) Now we will just add: 20% Increased Global Physical Damage. Does it inflict 240 Poison(1000*0,2*1.2)or still just 200 Poison(1000*0.2)? At which Point get the Physical Dmg of the Attack converted to ChaosDamage? -- Thanks for the Help. | Posted by leptosomatidae on Feb 28, 2018, 12:23:39 AM |
' Correct on both accounts. (It is 248 Poison Damage per second over 2 seconds, so 496 Poison Damage total.) ' Poison delivered by an Attack is an Ailment from Attack Skill. But you can also deliver Poison through Spells; in that case it is not. ' The latter. Poison is Chaos Damage, not Physical. It will not benefit from Physical Damage modifiers. ' Never. Poison Damage starts as Chaos Damage, it never gets converted to anything. (And fundamentally cannot get converted, as it is Damage over Time.) We heard you like skill trees, so we put a skill tree in your skill tree. Last edited by Abdiel_Kavash on Feb 28, 2018, 3:55:24 AM | Posted by on Feb 28, 2018, 3:50:45 AM |
' Can you back this up? It is not consistent with my understanding. And I just 'tested' (per character screen) and (global) Physical Damage does increase the 'Poison damage per second' stat - as expected. No wonder it's lost, it's in the middle of the jungle! | Posted by Zrevnur on Feb 28, 2018, 9:18:49 AM |
' From https://www.pathofexile.com/forum/view-thread/1897612. We heard you like skill trees, so we put a skill tree in your skill tree. | Posted by on Feb 28, 2018, 9:29:08 AM |
' Not sure what you are trying to say with the quote. I dont see how it matters/applies here. The issue here is about 'global/generic physical damage' (which applies to ailments) not 'increased melee physical damage' (which does not apply to ailments). Far as I understand poison does work akin to damage conversion so all the modifiers 'prior' to chaos damage 'conversion' do work. No wonder it's lost, it's in the middle of the jungle! | Posted by Zrevnur on Feb 28, 2018, 10:48:17 AM |